Rune farming has become an efficient sport for the players of Diablo 2 Resurrected. Yes, it consumes time, with nothing to boost the chances of finding and obtaining elusive runes.
The best way throughout the game to farm runes is through item drops. You can kill several monsters within the game while using the /players X command to simulate more players if you’re going solo.
Rune Farming is simplified by the fact that MF (Magic Finds) is of no benefit. A player farming rune dispenses with Magic Find equipment; however, it’s not significantly recommended, as Magic Find improves the odds of obtaining Unique & Set items that can be traded or are useful. In simpler words, forget about Magic Finds.
Rune Farming is best performed on the highest-level monster that you can efficiently kill. When we talk in terms of Magic Findings, there should be a balance between the monster level and the killing speed. It’s not a wise expenditure of time to struggle to kill a high-level monster solely because they have a 0.000001% chance of dropping a Cham.
A good suggestion would approach the monsters that your character can quickly kill. Simply to increase the total number of item drops, levels with several monsters is the best choice. Areas like The Flayer Jungle, Secret Cow Level, or Act 2 Surface Areas are quite popular killing zones in the game that offer a high density of weak monsters.
The only monster with a substantially high percentage chance to drop runes is The Countess, who can be found on the fifth level of the Forgotten Tower, which is located in the Black Marsh (Act One). She doesn’t drop high-level runes; anything above 24-25, so don’t expect that.
While some monsters have small loot tables, they also have a high probability of dropping runes, and these mobs include Finger Mages, Willowisps, Swarms, Wraiths, and Vulture Demons. Also, they don’t have great numbers so it’s going to be hard to obtain runes from them.
There are a total of three quests that grant runes as part of their completion reward.
The Forgotten Tower
The mentioned quest doesn’t have any runes to offer as part of its completion reward, and only a bunch of gold coins and minor items from a Magical Chest. However, once the quest mob is defeated, she will start to drop lower-tier runes every time. The runes that she drops vary according to the difficulty level. For instance, Normal Difficulty: El (r01) – Ral (r08), Nightmare Difficulty: El (r01) – Io/Ko (r18); above Io (r16) is rare, and Hell Difficulty: El (r01) – Ist/Lo (r28); above Ist (r26) is rare.
A player is offered an increased chance of higher-tier runes in Nightmare and Hell difficulty mode once the quest is completed. Also, the boss is capable of dropping up to six runes per kill, and two or three runes are often dropped. These runes are likely to be higher than Eth or Tir, but the reports of two Hels, along with a couple of other mid-tier runes are common, so there’s a possibility.
In Act Four of Hellforge, when a character shatters Mephisto’s Soulstone, four gems and one rune is dropped as part of the quest completion reward. The runes found in this quest also vary depending upon the difficulty level; however, the dropped rune is selected randomly from the following possibilities – Normal Difficulty: El (r01) – Amn (r11), Nightmare Difficulty: Sol (r12) – Um (r22), Hell Difficulty: Hel (r15) – Gul (r25).
Unlike the runes obtained from The Countess or any other monster in this diablo 2 resurrected rune farming guide, in fact, the lower-tier runes are not common. The odds of receiving Hel or Gul are similar to the Hell difficulty mode, which is 1/11 per kill.
It’s worth noting that shouldn’t finish the quest along with other players on your part if haven’t already completed the quest in this diablo 2 resurrected rune farming guide. There are four gem drops for every character that completes the best but only one rune is dropped no matter the number of players in the party.
Rescue on Mount Arreat
Also known as the second quest in Act Five that can be easily completed by players, and upon completion, you will receive Tal (r07), Ort (r09), and Ral (r08) runes in the form of a reward.
Chest are basically objects that can an item within them, and it can be anything from barrels to chests, crates, loot-able corpses, hidden stashes, etc. Each of these items differs in quality and drop rates.
Performing chest runs in areas with a lot of chests is quite an efficient method to find high-quality items, and by that, I mean runes. While chests are potentially useful, the super chests are at an extreme level. You’ll come across one or two super chests near the campfires in Lower Kurast (Act 3).
There are several super chests in the game that can drop multiple unique items at once. Most of the super chests are sparkly in texture, and similarly, not every sparkling chest is a super chest. For instance, some of the sparkly chests are quest related that contain quest items. These include The Spider Cavern Chest, Kurast Level 2 Chest, Maggot Lair Chest, and Ruined Temple Chest that aren’t actually considered sparkly chests even though they resemble them.
There are a total of 24 sparkly chests in the game within each difficult mode, or in other words 72 on the path to Hell difficulty. Five chests with identical characteristics are located in the False Tal Rasha’s Tombs, two sparkly chests at the Great Marsh, and 17 other chests that are individualistic in their drop odds since they are encountered as you climb difficulty modes.
Chest Drops in Level 85 Regions
Crypt, Pit Levels 1 & 2: TC66, Maggot Lair LVL 3, Ancient Tunnels: TC69, The Temples in Kurast, Kurast Sewers LVL 2: TC 75, River of Flame, Chaos Sanctuary: TC 78, and WSK: TC87.
More Players Means More Runes
If the number of players in the game increases, so does the number of items obtained from chests, as they decrease the odds of selecting the ‘No Drop’ option. Let’s have a look in this diablo 2 rune farming guide at the chances of non-locked chests to drop nothing, depending upon the total number of players (no party) – 43.4% for 1 or 2 players, 29.5% for 3 or 4 players, 26.0% for 5 or 6 players, and 25.2% for 7 or 8 players.
The Quality of Rune Increases with Level
The level at which the chests are dropped is determined by the region where they’re found. The level of the runes that can be found and obtained from chests increases steadily through the gameplay.
Act 1 Normal: No Runes from Chests, Act 2 Normal: El/Eld/Tir/Nef (r01-r04), Act 3 Normal: Eth/Ith/Tal/Ral (r05-r08), Act 4 Normal: Ort/Thul/Amn/Sol (r09-r12), Act 5 Normal: Shael/Dol (r13-r14), Act 1 Nightmare: Hel/Io (r15-r16), Act 2 Nightmare: Lum/Ko (r17-r18), Act 3 Nightmare: Fal/Lem (r19-r20), Act 4 Nightmare: Pul/Um (r21-r22), Act 5 Nightmare: Mal/Ist (r23-r24), Act 1 Hell: Gul/Vex (r25-r26), Act 2 Hell: Ohm/Lo (r27-r28), Act 3 Hell: Sur/Ber (r29-r30), Act 4 Hell: Jah/Cham (r31-r32), and Act 5 Hell: Zod (r33).
With the game updates that occurred since the patch v1.10 in this diablo 2 rune farming guide, you can now upgrade every level of your runes, which means that you can collect and build them toward their potential level required by the biggest Runewords.